starsector save editor. starfarer. starsector save editor

 
starfarerstarsector save editor ] manner, check the default value for reference

8 saving takes reaaaaly long. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. settings. Choose your faction (or establish your own) and dominate the Sector!. If you put modded ships in there, you need to add their ship ids to the whitelist. The product of multiple mentions. I made sure to save with no extension. That applies to any and all programs that run on your computer, from skyrim to starsector. variant files from the variant editor in devmode This would be so very, very much appreciated. 96a] Force Auto R. You might need to input your CD key again. Contact Basics. Put it in the new computer. also i've done all of this on a mac. Download. What I'd try to do is: Open campaign. open command prompt (Windows-R, type in cmd. Join a faction to gain useful support and represent them in war and peace, or start your own. The Aurora is a top-end, high-tech cruiser. load half of the mods, if it doesn't crash then the offending mod must be in the other half. update the java version to 8. Mods that add new weapons and the likes yes. 9. 1a] Ship Catalogue/Variant Editor (SCVE) v1. Go to StarSectorsavessave_ (your most recent save) copy the back up file and put it somewhere else open campaign. Therefore eject them into space before the raid and only use what you need. Quote from: Sy on February 29, 2016, 12:08:17 PM. maxtruong-902 • 1 yr. 1a is now out! This is a . Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. Reverted ship changes. saves="C:\Users\Rob\Saves\Starsector". Save our Ship has a Ship Editor built into the. For example: Code. When fully released, it will contain a significant number of handmade quests. Next time you wanna load up that fit, bring up auto fit, then click on the set up you want to load it. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. The Combat Chatter Mod is an exciting new mod for Starsector that lets you chat with your friends while you fight off the enemy hordes! This mod provides a unique way to keep yourself and your friends informed about the battle brewing around you, and it’s sure to add some excitement to your fights. Copy the mod folder to the “mods” folder in the Starsector game directory. The more commonly balance tweaked information is in the ship_data. Do you have to pay for it? -No! It's completely free! What platforms does it support? -Xbox 360, PC, PlayStation 3, PlayStation 4 (Save Wizard Required), Xbox One (READ/CONVERT ONLY)1071153 [Thread-13] INFO com. « Last Edit. It’s deep and complicated, has a lot to offer, and may very well suck you. Dunno if it's possible. Automated with data. Automatically adds import statements. Starsector has a faction system that will determine your relations and reputation with different groups. 1a) A Guide to (AI-Friendly) Ship Loadouts. The first method is looking through the hull csv files manually, but that is. Due to the skill system changes, skill. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. A better indication of an imminent update is Alex’s twitter. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. A transhumanist quasi-religious Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword. 9 (starfarer 0. The new autofit screen only displays four variants that may or may not have anything to do with what the AI uses. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. save. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. Colonies make money from population and from exports. You can then select which mod (s) you want to run with in the launcher. Re: [0. json: "compressSaveGameData":true. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Notepad++) which can be found in: CalveraSystemdatascripts; The parameters you'd want to change are: minFleetPoints, maxFleetPoints, minFleets and maxFleets. 0</maxCapacity>. variant file although given the update . Simple in theory, but there’s enough people out there that you’d run into every possible scenario. csv. Download Adjusted Sector 0. Uncompressed campaign. Download (0. 0. Don't sweat it. Yeah, there's no reason to feel bad about reloading saves. Automated with data. The greater good prevails in the Alliance, sometimes at the cost. 4. fs. 6. For a full list of supported commands enter. And navigate to "baseNumOfficers" and edit that number. Fractal Softworks Forum October 31, 2023, 06:52:42 AM. csv is section on planets. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. 95a. json First make a backup. Contact Basics. Fighters have . 96a) Ship Catalogue / Variant Designer. Exit and load up starfarer. EDIT: Opps, needs hot fix a bug 3. Open that sucker in a text editor like Notepad. Removed extra crew bonus. 0 (Not save-compatible with v4. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. I downloaded the pre-edited vmparams 4gb allocation from the discord and now it works, thank you. A powerful epitome of High Tech playstyles in a. These three are already functional, and I plan on adding many more. The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. 0x versions-- Some visual changes and updates - Reduced Mega Flux Rocket Rate Of Fire to 14s->17. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. Here's the one I did for this tier, with some caveats. Contribute to Trylobot/sf-ship-ed development by creating an account on GitHub. 20. Download: Savegame Editor (450 KB) Paul Walton's Position Editor. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. V:1. especially because it has a built-in single track audio editor. . 0</value> </credits> <unlimitedStacks>false</unlimitedStacks> <maxCapacity>X. There should be a . Examples of said programs are Trylobot's Ship Editor or. 1a is now out! This is a . A powerful epitome of High Tech playstyles in a player's hands and a. A hullmod to automate any ship. 1 day ago · The best Black Friday sales on makeup. 45 minutes ago · Editor's Pick A Simple, Leisure-Focused. « Reply #1 on: January 26, 2013, 06:53:01 AM » Assuming you are using Windows (and I've never personally done this): 1. The game follows the region is known as the “Sector”, relatively untouched after the collapse of the Human Domain. created a new . 1 day ago · Cuisinart PerfecTemp Cordless Electric Kettle. (Like n++) I edit saves semi-regularly to give my ships names that otherwise wouldn't fit in the box. Starfarer Ship and Data Editor, for Modders. Basic bitch Champion: 2 HVDs, 1 HIL, 1 Squall, rest is just PD. paths. Since the vanilla has Borers, the sum says it still has Borers, you see? If your shepherd. Please use "Save Copy" before using this mod; in other words, back your save up. Here I will explain the rest that I have struggled with when creating my own star system: * First thing you see in the plugin file is this. If you find yourself unable to save, you probably don't have write access to that folder. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. I downloaded the pre-edited vmparams 4gb allocation from the discord and now it works, thank you. AutomatedRepairUnit. if you screw up any of the scripting in the campaign file and break your game save i am NOT responsible. I tried, doesn't work. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. This fork focuses on ease-of-use and, as the name implies, simplicity. Or used in a suicide run distraction to slow down a superior force. A perfectly disposable ship. 5s - Fixed a crash when hitting ESC on certain parts of the mothership. 6. json) and changing the value of maxColonySize. System requirements: OS: Windows, Mac (OS X 10. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. Hi! I developed a web app that Starsector players can use to experiment with different colony builds and find good planets to colonize. Editing the save file directly is highly discouraged. Download. "Inner System Jump-point"). starsector-core > data > hullmods > hull_mods. Macy's: Save up to 50% off select beauty products, including 20%. Download here! Save Compatible with version 1. 4. 2. Open starsectorstarsector-coredatahullmodshull_mods. Remove the graviton beams. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120° arc on each side. 7. - look for "maxLogisticsHullmods":2, - change to whatever value you want. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). If you’re lazy and don’t care about the file. Given that and the fact that almost every one of their vessels has a form of ground support package, I took them to be swarms. variant files in respective folders with different names (batbarge. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). FooterDiscuss modding Starsector here. It can be tricky to navigate if you aren't comfortable. If the current limitation is just whether the ships is over OP or not, I can't see why they can't work around that a little. if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. 95 and doesn’t have Nexerelin, it will not work. ago. player - independent. csv while the less commonly edited information is in the . Re: Seeds and such. Served in Neutrino corporation as a long-term services and supports staff. Next, check the name of the jump point in the game you want to edit (i. Then click on the single right ship, which is your current fit, to save the fit. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. 1a] Jackundor’s Advanced Arms v0. -Compatible to StarSector 0. Get the Console Commands mod by LazyWizard. Utilities. Starsector version 0. Go to Starsectorstarsector-coredataconfigsettings. Atlas is the most efficient cargo hauler by just about any metric, its only downsides being low base Burn speed and Civilian-grade Hull penalty which gives it a sensor profile of a small space station. 0 and higher. Mods . 95. Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfig". Each save_ folder corresponds to a. 2. Like when you get 3 kills in a row in Titanfall. Make sure to make a copy of your current library’s and store then on a file somewhere. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. Yes but rarely like for stealth missions. I suggest using a good text editor like Sublime Text or Visual Studio Code. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. I added support for the more common patch notation where minor updates are given a character (v2. Removed soft fleet size limit. json file to improve your game experience. Also look into expanding the Ram usage of Starsector or making it run on Java 8, there's some YouTube tutorials and on this subreddit + Starsector forum. For games like Skyrim and maybe bannerlord, I say play vanilla first then mod it to your delight. It's nearly impossible to make more than the tiniest of changes without corrupting something. 4. To me the story points take away the idea of consequenceThe longer the game runs, the more memory ends up being built up. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. save. Then you can just hold alt and move your mouse over items to automatically move them. 1a Added the following to. 대표적인 방법은 console command와 save transfer 모드. 0 for neutral or -1. Diplomacy events see faction relationships changing over time. Avanitia: Lots of feedback and bug reports. There are a few terraforming mods that let you change existing systems you find though. ) open the game and load or create a new game. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. He means how if you enter a colony that was conquered, say Tri Tach took it. 7 or higher), or Linux. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. 0-alpha-5 - Hot fix a bug that will remove the weapon slot angle if it equal to 0Re: Failed calling method when loading save game. Shift-number to toggle autofire for that number's group, X to temporarily disable or re-enable all autofire. 16 comments. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. Just doing a casual TT playthrough as my first run in years. 0</maxPersonnel> (using X as place holders) Free with ads. json - Disabled. My modded game of Starsector keeps popping up and saying memory leak detected. csv while the less commonly edited information is in the . Re: Looking at the Starsector fuel & supply economy. Open starsectorstarsector-coredatahullmodshull_mods. No. I'd recommend looking up "good seeds starsector . What are your thoughts guys?. Absolutely true. 8. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. json Overview. 0</maxCapacity> <spaceUsed>X. used the D version. 2: save safe general changes: fixed osiris star system placement removed ground support package from phylactery MK. 4X game features in Starsector. About Starsector. That is most of the basic stuff you can do in the save file and is a little bit like cheating. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Beam PD does not do enough damage to stop incoming missiles, especially any kind of high volume missile spam for from annihilators or fighters. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. I believe it's "survey /all" and everything is revealed. player - tritachyon. Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120°. a small guide to adding cash in savegames. Following fields define the number of stuff you will. An example - a mod that changes ships animations and adds some new visual effects. It dictates the weapons, the amount of vents, capacitors and hullmods. The next day the save copy was gone and only my last save copy showed. 0</value> </credits> <unlimitedStacks>false</unlimitedStacks> <maxCapacity>X. . Mods are split into three categories; Utility (can be safely removed with no consequences), Library (has a core library that contains shared assets and such), and Permanent (can't be removed without bricking a. Guide att Reddit. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. ship file. 0-alpha-7) Fixed an issue that cause press Tab or Enter key while in text editing mode insert unintended or . Download. Really can let you min/max your officers. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. Editing Save Games Right! so whenever i google this all i find is "download the bla bla bla" and it buggs me, i prefer actually editing the save files as is. json. Download (0. There’s a mod called ‘Unknown Skies’ made by Tartiflette which changes star system backgrounds. Renaming birds. Alternatively, sure - you can edit the save file directly, but you would have to find your ship by its name, and then trace the location where its hull mods are stored (they arent listed right under the ship, I checked). Added generic NPC sprites to portraits. 0-pre-alpha-2 to v2. Or used in a suicide run distraction to slow down a superior force. Automated with data. ) Update. g. Uploaded: 12 Dec 2018 . Tyler Shane is the food editor for Kansas City magazine. If the original save was in version 0. Making the game auto save is easy in theory, but. Udpate: My apologies, but Core mods are no longer safe to remove from a save (my sanity thanks me). ago. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . 14, for Starsector 0. So, here's my favorite Wolf. Oh well. Yeah I always bounce back and forth on the question of mods right out the gate. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. 1a. That will teleport you to whatever system you type in. Starsector save games are actually just xml files. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. If so then it's just a matter of tracking down the mod, to which you can apply binary to quickly narrow it down. Reverted numerous weapon balance changes. java with a text editor (e. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. Automatically adds import statements. The Octaslaught. so you forget to save a lot that mod is a must for the game. The Aurora is a top-end, high-tech cruiser. -add mountTypeOverride compatibility, along with HYBRID, SYNERGY, COMPOSITE. Features: Mod installation from archives and existing mod folders. 2. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. Save compatable, HOWEVER some OP costs have changed so your ships may be over/under on existing saves v0. Open the save in notepad++, search for the planet name. You help support the development of Starsector. 0. class file, you will need to use a java bytecode editor, since that's the language that Java programs. This person had the same issue and said that restarting the game fixed it. If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the . « on: February 18, 2012, 08:46:49 PM » Add the ability to save . v1. Yes, it is possible, using the same manual-track-down-cryosleeper method. Officer extension is what you're looking for. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. The benefits of a Dram are well known. -----. If you put modded ships in there, you need to add their ship ids to the whitelist. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. I took the liberty of making a very rough jar for those who don't want to compile this for themselves. xml. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Vortex support for Starsector v0. You just need to get rid of the file extension at the end. That's why the game can't read it since it's expecting vmparams and not vmparams. This tutorial explains the very basics of adding and modifying planets in Starsector. Starsector. Just doing a casual TT playthrough as my first run in years. Open launcher, click "mods", select, save, done. You can put one in a zip folder with "Send to" or just make a copy and rename it. Less stuff in your fleet means less fuel spent (marginal expense), and more importantly, less supplies spent (the real expense). First, use the Create Save Game Object node to create an object based on your SaveGame class. 1 day ago · And once your AI-powered draft is complete, you're free to customize and make the book your own as much as you'd like, then list and let the money roll in. 14, for Starsector 0. Based list. Costs on average 0. One click to run the game with your mod. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. An IDE has many advantages over a simple text editor, including: Highlights issues that will prevent your code from running/compiling. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. g. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. the save reminder mod is a blessing for this game, starsector is too much consuming in term of time.